Diablo II Lord of Destruction : Guide to Rune Word Combinations

Rune word combinations in Diablo II Lord of Destruction are when you place runes found throughout the game in a set pattern in socketed items. These rune word combinations add an increased bonus over and beyond the standard rune bonus. There are 24 rune word combinations in Diablo II Lord of Destruction. A general summary of the different rune word combinations found in the game are described below with the name of the rune combination, its number of runes needed, the items that the rune word combination can be used in, the actual runes used, and the extra effects that it yields. Keep in mind that these rune word combinations will also have the properties of each of the runes in addition to the effects that are listed here.

Rune Word Combinations in Diablo II Lord of Destruction

Name: Ancient’s Pledge
# of runes: 3
Items: shields
Rune Word: Ral + Ort + Tal
Extra Effects: Cold Resist +43, Resist all +13, +50% defense, 10 damage goes to mana

Name: Black
# of runes: 3
Items: club, hammer, mace
Rune Word: Thul + Io/Po + Nef
Extra Effects: Attack +200, Magic damage reduced by 2, +40 Crushing Blow, +120% damage, attack speed +15, Corpse explosion +4-12

Name: Fury
# of runes: 3
Items: melee weapons
Rune Word: Cho + Gul + Eth
Extra Effects: Frenzy +5, damage +209%, attack speed +40, Prevent monster heal +1, Open Wounds +66, Lifesteal +6, Deadly +33

Name: Holy Thunder
# of runes: 4
Items: scepter
Rune Word: Eth + Ral + Ort + Tal
Extra Effects: Chain Lightning +7-60, Damage +60%, Lightning damage +20-60, Maximum damage +10, Resist Lightning +60, Resist Lightning maximum +5, Holy Shock +3

Name: Honor
# of runes: 5
Items: melee weapons
Rune Word: Amn + El + Ith + Tir + Sol
Extra Effects: Damage +160%, replenish life +10, all skills +1, attack rating +200, deadly +25, strength +10

Name: King’s Grace
# of runes: 3
Items: sword, scepter
Rune Word: Amn + Ral + Thul
Extra Effects: Damage +100%, Attack rating +150, +100% damage vs. demons, +50% damage vs. undead, attack rating vs. demons +100, attack rating vs. undead +100

Name: Leaf
# of runes: 2
Items: staff
Rune Word: Tir + Ral
Extra Effects: +3 fire skills, defense/level 16, resist cold +33, Inferno +3, firebolt +3, Warmth +3

Name: Lionheart
# of runes: 3
Items: armor
Rune Word: Hel + Lum + Fal
Extra Effects: Strength +15, Vitality +20, Dexterity +15, +20% damage, life +50, resist all +30

Name: Lore
# of runes: 2
Items: helms
Rune Word: Ort + Sol
Extra Effects: Energy +10, all skills +1, light radius -2, +2 mana per kill

Name: Malice
# of runes: 3
Items: melee weapons
Rune Word: Ith + El + Eth
Extra Effects: Open Wounds +100, Lowers target defense -100, prevent monster heal, +33% damage, light radius -1, replenish life +5

Name: Melody
# of runes: 3
Items: bows
Rune Word: Shael/Shae + Ko + Nef
Extra Effects: Damage +50%, Bow and crossbow skills +3, critical strike +3, Dodge +3, slow missiles +3, damage vs. undead +300

Name: Memory
# of runes: 4
Items: staff
Rune Word: Lum + Io + Sol + Eth
Extra Effects: Static field +2, Mana +20%, Magic damage reduced by 7, +50% defense, faster cast rate +33, sorceress skills +3, energy shield +3

Name: Nadir
# of runes: 2
Items: helm
Rune Word: Nef + Tir
Extra Effects: Defense +50%, Defense +10, light radius +3, cloak of shadows 9-13, +33% more gold, strength +5

Name:Radiance
# of runes: 3
Items: helms
Rune Word: Nef + Sol + Ith
Extra Effects: light radius +5, Energy +10, Vitality +10, Magic damage reduced by 3, Mana +33, +75% defense

Name: Rhyme
# of runes: 2
Items: shields
Rune Word: Shael/Shae + Eth
Extra Effects: Fast blocking rate +20, all resist +25, cannot be frozen +1, +50% more gold, +25% magic find

Name: Silence
# of runes: 6
Items: weapons
Rune Word: Dol + Eld + Hel + Ist + Tir + Vex
Extra Effects: faster hit recovery +20, +4% mana steal, hit blinds target +33, +200% damage, increased attack speed +20, resist all +75, all skills +2

Name: Smoke
# of runes: 2
Items: armor
Rune Word: Nef + Lum
Extra Effects: defense vs. missiles +250, defense +75, all resist +50, faster hit recovery +20, light radius +1, weaken +6-18

Name: Stealth
# of runes: 2
Items: armor
Rune Word: Tal + Eth
Extra Effects: Magic damage reduced by 3, dexterity +6, stamina +15, faster run/walk +25, faster cast rate +25, faster hit recovery +25

Name: Steel
# of runes: 2
Items: sword, axe, mace
Rune Word: Tir + El
Extra Effects: increased attack speed +25, minimum damage +3, Maximum damage +3, open wound +50, +20% damage

Name: Strength
# of runes: 2
Items: melee weapons
Rune Word: Amn + Tir
Extra Effects: Strength +20, +35% damage, vitality +10, crushing blow +25

Name: Venom
# of runes: 3
Items: weapons
Rune Word: Tal + Dol + Mal
Extra Effects: Poison damage +312, ignores target defense +1, Poison explosion +15-27, Poison Nova +11-13, +7 mana steal

Name: Wealth
# of runes: 3
Items: armor
Rune Word: Lem + Ko +Tir
Extra Effects: 250% more gold, +100% magic find

Name: White
# of runes: 2
Items: wands
Rune Word: Dol + Io/Po
Extra Effects: Skeleton mastery +4, Poison and bone spells +3, Magic damage reduced by 4, faster cast rate +20, mana +13, bone armor +3, bone spear +2

Name: Zephyr
# of runes: 2
Items: bows
Rune Word: Ort +Eth
Extra Effects: Faster run/walk +25, increased attack speed +25, +33% damage, attack rating +66, twister when struck +1-7, Defense +25

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